Taken down for reasons to be revealed
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The animation and movements look choppy, you can solve that by making more frames between and easing in and out, it may seem small but it always makes a huge difference.
And instead of just animating the complete fully colored detailed character, it helps to make a rough draft animation first,
start off by simplifying your character into shapes, or even a stick figure. Start with the beginning pose then the last pose, (example lifting up an arm up,the start would be the arm low and the end will be the arm raised over the head) this is called an animatic.
Then after that draw the poses that are in between the first and last.
This technique may seem unimportant but it saves you from making the character stiff and it will help you preview any mistakes in the motion or shapes. Believe me it's a real time saver.
I know this is only the engine, but for the finished game you're going to have to put more details to the backgrounds, you can't experience an adventure if there's no setting.
You could make the levels traditional like ice,forrest, desert,. Or if you want to be creative mix two themes together.
The character design is good though; not even some of experts can do that.
The rest you can surely find on Youtube, don't stop learning and have fun.
Thanks. See, I put the animation and stuff together in a couple of seconds. So, that's why the animation is pretty choppy. Most of it I did put together quickly to just have something down. I hated to see Venix(His name by the way) just slide around so I just wanted to get that out of my sight.
Also, seriously, thanks. When Venix first started out, nobody gave a single...Oh wait, I'm a PG channel. Huh.
Nobody gave a single crap if you have an original idea. They care more about the people who use the blood of another brand, and just be a vampire sucking the blood out of something. That's happened to me a lot. Some times people just get Venix, color him a different color, give him a new name, boom! Your own "original" character. Luckily, the shameless rip-offs were unsurprisingly...not...good.
And, if someone does rip me off, then it's like: "Welp, time to take the crowds attention from them to me."
That sounds terrible on keyboard. But, yeah. But Venix has had views, but not feedback. Then, when I make a game, people complain about what it is. Then I'm saying: "You didn't tell me what to do!"
As far as I'm concerned, your the first, second, third, fourth, or fifth person who said something about Venix.
Also, thanks for complimenting the design. Took three years to get it right and I'm sure they'll be more designs. Even recapped them all in the form of animation.
Private Message me if you want to hear more. Although, there was someone who I made it for.
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